CS2405 COMPUTER GRAPHICS LABORATORY L T P C
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Implementation of Bresenhams Algorithm – Line, Circle, Ellipse.
1. Implementation of Line, Circle and ellipse Attributes.
2. Two Dimensional transformations - Translation, Rotation, Scaling, Reflection, Shear.
3. Composite 2D Transformations.
4. Cohen Sutherland 2D line clipping and Windowing
5. Sutherland – Hodgeman Polygon clipping Algorithm.
6. Three dimensional transformations - Translation, Rotation, Scaling.
7. Composite 3D transformations.
8. Drawing three dimensional objects and Scenes.
9. Generating Fractal images.
TOTAL: 60 PERIODS
0 0 3 2
Implementation of Bresenhams Algorithm – Line, Circle, Ellipse.
1. Implementation of Line, Circle and ellipse Attributes.
2. Two Dimensional transformations - Translation, Rotation, Scaling, Reflection, Shear.
3. Composite 2D Transformations.
4. Cohen Sutherland 2D line clipping and Windowing
5. Sutherland – Hodgeman Polygon clipping Algorithm.
6. Three dimensional transformations - Translation, Rotation, Scaling.
7. Composite 3D transformations.
8. Drawing three dimensional objects and Scenes.
9. Generating Fractal images.
TOTAL: 60 PERIODS
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